The Essential Guide to Take-home Coding Challenges

The Essential Guide to Take-home Coding Challenges

By Jane Philipps

Introduction

Hi, I’m Jane. I wrote this guide because I want to help others with non-traditional backgrounds succeed on take-home coding challenges. Please read it, take notes, apply the material, and let me know about your results. You can reach me via email at [email protected] .

This guide is intended for anyone who has received a take-home coding challenge as part of the technical interview process and wants to attack it in the best way. This Essential Guide is a distilled version of a longer Ultimate Guide to Take-home Coding Challenges , which goes into much more detail and walks through an example challenge from start to finish.

So, if you’ve just received a challenge and are anxious to get started, start here, and then check out the full guide when you want to learn the material more deeply. Good luck!

Mistakes to avoid making when working on a take-home coding challenge

There are several mistakes you can make with take-home challenges. Some of these are small mistakes that are easily correctable, while others will leave you frustrated and unable to finish your assignment. I want to address these mistakes first, so when you’re given a take-home challenge, you know exactly what not to do.

Here are four mistakes you can make:

1. Time management and scope creep

2. Trying to learn too many new things at once

3. Making too many assumptions

4. Starting to code right away

Let’s look at each one in detail.

Time estimation is one of the hardest problems in programming, and even experienced engineers struggle with it. This plays into take-home challenges in a couple of ways.

First, some challenges come with “estimated time.” I usually ignore these, as they are rarely based in reality. Second, some challenges are open-ended. Many people, especially newer developers, will want to add tons of features because they think it will be impressive. Actually, it’s more impressive if you keep the scope relatively narrow, but finish everything you set out to do. In this situation, it’s better to do one thing really well than to do a million things poorly.

A good question would be: what counts as “going above and beyond” versus what counts as “scope creep?” My rule of thumb would be if your idea accomplishes or improves on the requirements of the assignment, that is likely a good idea, but if it seems tangentially related or “just cool,” it’s probably scope creep. But, as I describe later, always make it work first.

While a take-home coding challenge can be an excellent opportunity for learning, it is possible to take on too much learning. If you’re given a challenge where you must use a specific language or framework, but you’re not familiar with it, don’t add additional complexity by setting out to learn something new on top of that. For example, if you are using a new backend framework for a full stack app, stick to a frontend framework that you’re already comfortable with.

If your challenge is language/framework agnostic, but you’ve been itching to try out some new technology, pick JUST ONE to experiment with. Between reading the docs, getting your challenge properly set up, and getting used to any new syntax, you will have your hands full. Even learning one thing will eat up a lot of your time, so I would highly suggest limiting yourself to one new piece of technology per challenge.

As a developer, if you make too many assumptions, you are bound to build an application where the requirements are off, or the user experience is bad. When given a set of requirements for a take-home challenge, ALWAYS take the time to review the requirements and make sure you fully understand them. And, if you have any questions at all, always ask.

First, this shows that you are willing to ask for help when you don’t quite understand something, an important trait for a developer to demonstrate. Second, many companies will intentionally give you product requirements that are vague or not fully fleshed out in order to see how you react in these situations. They are actually testing your ability to make sense of requirements that may have gaps in them.

So, when in doubt, ask questions. Asking questions is also a signal that you are engaged and interested in the challenge.

One last mistake you can make is to jump in and start coding right away. I guarantee if you do this, you will regret it. Why? Two reasons:

Without proper planning, your code will suffer

Without first getting organized and making sure you fully understand ALL of the technical requirements, you may find yourself missing edge cases or rewriting parts of the functionality. I know it seems counter-intuitive, but you will actually SAVE yourself time if you plan ahead.

You will spin your wheels trying to get your app set up properly

Especially for newer developers, initial app setup can be one of the hardest parts of a take-home coding challenge. It’s not something you do every day, so it often takes some research and reading documentation to get reacquainted with the process and ensure you’re going about it in the best way.

So, there you have it — a summary of mistakes to avoid making. You’ll find that a lot of these are also applicable to your day to day work as a developer. In the next section, we’ll dive into further detail on how to get organized before you write a single line of code.

Get organized: how to plan before you write a line of code

Now it’s time to get to work! But, it’s NOT time to write any code YET.

Because, as you’ll see, a lot of the work actually happens before you write a single line of code. This may seem counterintuitive, but again — the more time you spend up front planning, the less time you will spend writing code.

So, now you have your coding challenge in hand and you are ready to get started with the planning process. Here are my six suggested steps:

1. Understand the requirements and ask any questions

2. Identify technical decisions you need to make

3. Technical design & whiteboarding

4. Test plan

5. App setup plan

6. Organize your tasks

First, you need to make sure you completely, absolutely, 100% understand the requirements of the project. If any part of the requirements are unclear, it is up to you to reach out to your contact and ask questions.

Sometimes companies will purposefully make their requirements vague, in order to see how you approach the problem. In these cases, it is always best to ask questions as it shows you are thinking about the problem and not just making assumptions and building an app to a vague spec.

Your next step will be to identify the technical decisions that you need to make. Making a list of all of your technical decisions up front and thinking about them before you’re in the middle of building your app will help you immensely. Not only will it cut down on time figuring things out later, but it will allow you to make big picture decisions up front, as opposed to trying to focus on both the big picture and the small details at the same time.

Now it’s time to plan out the rest of your app. For anything that you need to draw out, now is the perfect time to do that. Thinking through these decisions at the start serves two purposes:

  • You’ll be able to reference these drawings and your original plan while you’re building your app. Then if you get stuck at any point, you can always come back to your notes.
  • Later, when you are having a discussion with an engineer about your coding challenge, you can use these notes as a reference when they ask you why you made certain design or architecture decisions.

Once you’ve thought through and answered some of the bigger design and architecture questions for your challenge, the next step is research. If you’re planning to use a new technology or something you’re a bit rusty with, use this time to search for documentation and other resources.

Another very important step to take before writing a line of code is developing a test plan. Although you won’t get peer feedback on this test plan, it will help you look at the challenge from a different angle, making sure you’re meeting all of the requirements. By thinking through and writing out a test plan before you start coding, you are able to brainstorm possible edge cases that you should account for in your code and you will use this as a basis for testing your app later.

If you’re starting an app from scratch, figure out if there are any generators you can use to make your app setup easier and faster. Application setup is one of the hardest parts of take-home coding challenges, because it’s something that developers do rather infrequently. Best practices are always changing, so it’s easy to forget how to do. Also, when setting up an app with a specific combination of technologies for the first time, it can be challenging to get everything configured and working together properly.

If you are not using a generator, reading documentation and finding working examples are the two most important steps you can take. Being able to play with a working example and compare it to your own app will help you if you get stuck.

The last step before you start coding is to break down and organize your tasks. Breaking down your tasks is essential because it will help you stay on track as you’re working on your challenge, and it will give you a game plan for execution. Note that you shouldn’t be a perfectionist here, because there will always be unexpected bumps in the road.

Here is an example task list for a classic Tic Tac Toe app:

Some of these tasks can be broken down even further into smaller steps. For example, in order to implement the Tic Tac Toe gameplay with Javascript, here are some smaller tasks:

3. Writing tests: just do it!

Testing can be overwhelming, because there are so many different types of tests: acceptance tests, integration tests, and unit tests, not to mention test driven development vs. ad hoc testing.

Why should you include tests in your take-home coding challenge? It’s simple: your tests will make your submission shine.

First, adding tests shows that you know or are willing to learn another technology/framework. It also demonstrates that you take ownership of what you’re building, because you are taking responsibility to make sure it works. Testing also shows that you’ve considered edge cases, which many newer engineers often overlook.

Many companies take tests very seriously. Some will not tell you that they expect tests for your coding challenge, but will automatically reject you if you leave them out. Therefore, my recommendation is to write tests no matter what when given a take-home challenge. Not only will it make you a better developer, but for companies that were not expecting tests, you will stand out even more!

How do you go about writing a tests? First, create a plan. Here’s my 80/20 suggestion for how to come up with the right test cases:

1. Test the happy path

For the classic Tic Tac Toe example, the happy path is starting with an empty board and playing a game until X wins.

2. Think about variations on the happy path

A variation on the happy path would be if O wins, or if there is a tie game.

3. Think of edge cases

An edge case would be if a player tries to play a move in the same square more than once.

4. Test anything that is complex

The algorithm to find the winner is the most complex part of this example.

Here’s a sample test plan:

So, now it’s your turn. Think about your app and, as a baseline, think of 5–10 tests that you can write.

4. Make it work, then make it pretty, then make it fast

The title of this section sums it up pretty well, but when you’re working on building out your challenge, you should follow these 3 steps IN THIS ORDER:

1. Make it work

2. Make it pretty

3. Make it fast

When you’re given a take-home coding challenge, no matter what you do, the most crucial part of the challenge is to make it work. If you submit an app that has a nice UI, that will not matter if your app does not work or meet all of the requirements. Because building features to spec is a key aspect of your future job as a developer, you first and foremost need to focus on the functionality of your app and prioritize that above all else.

This is also key if you are low on or run out of time. Coding challenges can be a lot of work, especially if you want to go above and beyond to ensure that you make it to the next interview round. But, I can guarantee that you will not make it to the next round if your app doesn’t function properly or is missing some key components.

So, if you’re building a front-end app, this means focusing on making it work first, and styling/UI last. If you are building a back-end or full-stack app, focus on making it work before trying to refactor your code into the most elegant solution, and only then worry about optimization.

Even if you end up without any time to go back and refactor your code or style your UI, having a working app to present is more important. You can always talk to the interviewer about how you would improve your app, and refactoring some of your code might even be part of the next round of interviewing.

Make it pretty has two interpretations here. One is making the code pretty, and the other is making the UI pretty. Making the code pretty can be done in several ways. First, ensure indentation is consistent and your code is readable. Second, if you got something to work in a quick, hacky way, think about how you can refactor it to be a more elegant solution without overcomplicating it.

If you’re doing a front-end or full-stack challenge, you can also make the UI pretty as part of this step. Whether you use a library or write your own custom styles for your app, making the UI look good will show your interviewer that you’re taking the user experience into consideration when building a feature.

For some more front-end-focused challenges, you’ll be given a specific mockup to match. In these cases, making sure you’re detail oriented down to the last pixel is incredibly important. Part of your role may involve translating mockups from designers into user interfaces, so companies want to get a sense of how you approach those types of tasks.

Once you’ve made your app work, made it pretty (in the code, UI, or both), it may be time to make it fast! This is where understanding performance and BigO notation comes in handy.

You should take a look at your code and see if there are any areas where increasing the scale might be an issue. For example, are you using a double for loop somewhere? What if the arrays you’re looping over become super long?

If you think about these kinds of edge cases, you can then come up with plan to improve your code. Taking something that would have been running O(n) and making it O(1) will show that you’re thinking about performance when you’re building things.

How to make your code shine

When given a take-home coding challenge, many people think about how to build an app that works, but stop there. In this section, I’ll go over things an engineer reviewing your code will look for, so you can take your challenge to the next level and make your code shine.

When an engineer is reviewing your code, they will look for several different things. They will likely try to run your app to play around with it and see it working. After that, they will delve into the actual code, looking to see how you organized your app architecture and reading code in individual files.

There are several things you can do to make your code stand out. You want your code to be:

  • Easy to follow
  • Well organized
  • Clean (properly indented, free of syntax errors and unnecessary whitespace)

These are the basics that don’t take much effort outside of mindfulness to get right. Now let’s talk about three of the more involved code style considerations:

1. How to name things

2. How to use comments effectively

3. How to format your code as you write it

Naming is one of the hardest problems in programming. One of the keys to naming things is to make sure you’re naming them in a way that another developer who is unfamiliar with the code can easily jump in and understand.

For functions, think about what exactly the function is doing. Is the function checking whether there is a winner on a row of a Tic Tac Toe board? Then a great name would be checkRow . Is your function handling a click on a square of the Tic Tac Toe board? Then a great name would be handleClick .

One quick tip: if you find yourself losing your flow because you keep stopping to think of the perfect name, split your process into two steps. First, write working code with any names (like foo , bar , and baz ). Then take a second pass through to improve them.

Adding comments can be a great way to capture what you were thinking at the time you wrote a specific piece of code. This can be useful to you, or anyone else who comes across your code in the future and needs to understand it, tweak it, or rewrite it.

Think of comments as adding clarity to your code. But, pay attention, because there is such a thing as too many comments.

Here is where you most likely do not need comments:

  • When you declare a variable
  • When you declare a function

Don’t do this:

The variable or function name should be enough to explain exactly what it does. If you need a comment to explain it, then you need to give it a better name!

Here are some examples of where comments can be useful:

  • Technically tricky lines of code

First, let’s talk about HTML. Markup seems pretty self-explanatory, right? So, why would you need comments? Let’s say you have a really long HTML file with A LOT of <d iv>s. Comments can be a good way to signal which tags close which sections.

In CSS, comments are a good way to divide up your styles if you have a lot of styles in one file. This way, when you come back to the code later and want to make a change, it’s easier to find the styles for that one section you need to update.

Comments in CSS are also very useful whenever you are hard-coding any math or adding an arbitrary number of pixels as margin, padding, and so on. Comments can be useful to explain things like this that are specific to your application.

One of the best uses for comments is when you’ve written code that is technically difficult or just not intuitive. You should always strive for simple, understandable code as much as possible. However, sometimes you will have confusing code — maybe you’ve chained a bunch of methods together or are using a complex regular expression — and it would help to explain what is happening in a comment.

You are almost done learning how to make your code shine! Just one more step.

I’m a STICKLER about formatting when it comes to code. And, it’s not just me. You’ll find that the best engineers also care about well-formatted, clean code. Why? First, it’s much easier to read! Coding can be really challenging, so when code is easier to read, it makes our jobs as developers that much easier. Also, writing clean code sends a message to your interviewers that you take pride in the craft of writing code, and for many teams, this is a big deal.

So, how do you make sure the code style sticklers will approve of your code? There are a few simple tricks you can use as you’re working through your coding challenge to ensure the end result comes out clean and you don’t have to spend time at the end reformatting everything.

  • Choose tabs or spaces and be consistent across your entire application (i.e. no 2 spaces in some files, 4 spaces in others)
  • Indent your code properly as you go so that it stays readable and isn’t all over the place
  • Get rid of trailing whitespace! Whitespace can sometimes wreck havoc, so it’s best to just get rid of it as you write your code.
  • Keep your syntax consistent throughout your entire app. If you’re using a linter, this will be easier, but requires setting one up. If you don’t have time to set one up, pay attention. Don’t use ES5 in some places in your app and ES6 in others. Pick one and stick with it!
  • Remove unnecessary logging and debug statements when you’re done using them! Unless logging is part of your application, you’ll want to remove any temporary statements you were using while building your app.
  • Always leave a newline at the end of every file

That’s it! It’s pretty simple, and once you’re in the habit of doing this, not only will your code be easier for you to read, but it will also be easier for others to read and maintain. Many new developers haven’t been exposed to very much code maintenance, but trust me, when you have to clean up code someone else has written, you will be more thankful if it was neatly organized to start. Pay it forward!

Here’s an example of badly formatted code:

Here’s an example of the same code, but cleanly formatted and MUCH more readable:

How to take your challenge to the next level

Here are 3 ideas for how you can take your coding challenge to the next level:

2. UI/UX design (for front-end or full-stack challenges)

3. Data validation and error handling

Not all coding challenges come with bonuses, but if yours does and your goal is to get a job offer, do them! Why? It’s pretty simple. If you go above and beyond in your coding challenge, it will show that you will go above and beyond once you’re hired at this company. Completing bonus requirements is a high competence trigger for the interviewer.

Some front-end or full-stack challenges will mention UI/UX design as a bonus, but if they don’t, putting in some effort to make the UI look nice and be easy to use will go a long way. You can either go the route of adding your own custom CSS or plugging in a library or two to help make your styling even more painless. If you use a library, just make sure that you understand how it works enough to explain how you’ve used it.

Data validation and error handling are key components in production apps. Adding either one of these (or both!) to your challenge will help make it stand out. Many developers who are new to coding and haven’t worked in a production codebase before don’t have a ton of exposure to either of these, so if you add error handling for edge cases it will show that you thought through a lot of different situations.

How to write an awesome README

You may be done writing code, but you’re not done writing yet — it’s time to write your README.

Why you should include a README

READMEs are incredibly important, both for professional developers and for job seekers working on take-home challenges. Including a README shows that you care about documentation.

Documentation helps spread knowledge across teams and serves as a supplement to your code. Having documentation for your take-home challenge ensures that anyone else (or future you) can jump into your code with a clear understanding of what you’ve built without any guessing games.

Your README is also the KEY to making sure that everyone reviewing your challenge has the most painless experience possible. Finally, your README is a way of proving to your reviewer that you successfully met the requirements of the challenge.

How to write your README

Writing a great README is not hard, and you will stand out a great deal from the other applicants with one. Here are the five sections I’d recommend you include:

1. Installation instructions

2. Discussion of technologies used

3. A section demonstrating that you met the requirements

4. If there are bonuses, a section demonstrating that you met them

5. For algorithms and data structures, time and space complexity

When writing your README, don’t make any assumptions. Write out all of the steps to run your app locally and test them yourself. This includes cloning the repo from Github, running installation commands, and starting up a server. Also, make sure to include versions of software that you are using. This will ensure that the developer reviewing your code has a seamless experience setting up and running your app, and if they do happen to run into any trouble due to versioning, they will have all of the information they need right there in the README.

This section is as simple as it sounds — make a list of all of the technologies you used including frameworks and libraries. If you had to find a library for a specific piece of functionality in your take-home challenge, mention it here and include a link to the docs.

Usually your take-home challenge will come with some sort of requirements spec, so make sure to include a section in your README where you describe the requirements and how you met them. In some cases, you can take the product spec you were given and write a short explanation of how you met each requirement in a list. In other cases, you can simply include a short paragraph explaining how you satisfied the requirements. It’s totally up to you how you do it, just make sure you include it.

Similar to the requirements section above, you’ll want to highlight any bonuses you completed while working on the take-home challenge. If you attempted a bonus, but couldn’t quite get something to work, then the README is also a good place to address that. You can discuss the approach or approaches you tried and what worked or didn’t work.

If you had to write any algorithms or data structures as part of your take-home challenge, it’s helpful to include the space-time complexity of your final algorithm. This can be done in Big O notation.

One final word of advice: write your README in markdown so it looks nice! This will demonstrate that you know (or are willing to learn) another language that will come in handy as a full-time developer.

Here is an example README for a Tic Tac Toe app:

Final steps before you hit send

Now that you’ve written your README, you’re almost ready to hit send! Before you do that, take the time to double check all of your work using the following checklist:

  • Re-read the take-home challenge instructions to make sure you didn’t miss any requirements
  • Review your app’s code to ensure that it shines
  • Run your app’s automated tests and make sure they are all passing
  • Test your app manually and make sure everything is working properly
  • Test your app installation instructions from your README
  • Start an email draft and copy your README into it for convenience
  • If requested, make sure to attach a zip file of your code
  • Write an email to your contact at the company

Your email can be short and sweet — I always like to highlight something I enjoyed about the challenge or something I learned. Here’s an example:

Note that you should only mention interviewing with other companies or offer deadlines if either is actually the case. I feel you should be honest and candid about your situation and maintain leverage for a potential future compensation negotiation at the same time.

Now, finally, hit send!

I hope this Essential Guide was helpful and you learned something that you can apply to a take-home challenge or in your day-to-day work. If you have any comments, questions, or other feedback, please don’t hesitate to reach out. You can reach me at [email protected] .

Also, if you enjoyed this guide and want to learn more, feel free to sign up for my email list:

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Take-Home Coding Challenge Examples That Will Change the Caliber of Your Applicants

Senior engineers and team leaders can increase their quality of hire with well-chosen take-home coding challenge examples

Coding tests greatly increase the quality of applicants who advance into the final stages of technical hiring. They effectively distinguish talented candidates from unqualified applicants early on in the interview process. Coding tests also reveal a lot about candidates’ working style, efficiency, and communication skills. Take a look below at several take-home coding challenge examples that you can use in your next technical interview. 

Take-Home Interview Advantages

Technical interviews usually begin with screening candidates and selecting those who possess the required qualifications on their resumes. Then, candidates go through screening questions that plumb the depth of their skills and experience. Some of these questions might include:

  • What relevant technical qualifications and training certifications do you have?
  • Do you have experience using...?
  • How do you handle criticism or feedback from teammates?
  • How would you explain [a technical concept] to a non-tech co-worker? Do you prefer to work independently on a technical problem or figure it out with the help of others?

‍ Such questions probe candidates' deeper understanding of their subject area and interpersonal skills. After this stage, the candidate proceeds to the technical assessment portion, where they solve a challenge live or on record in their own time. Take-home interviews are particularly useful for candidates who are not comfortable with a live test. Likewise, take-home interviews allow engineers and team leaders to review a candidate’s work in detail.

Take-Home Coding Challenge Examples

Take-home challenges depend on the position level in which candidates are applying. Here are a few examples:

Data Structures

  • Array: Find a pair with the given sum in an integer array using sorting or hashing.
  • Trees: Write a function that deletes a given key within a binary search tree.
  • Matrix: Find the shortest move sequence of a knight on a chessboard from its starting position to a destination square. 
  • Linked List: Using two lists containing increasing numbers, write a function that merges them into one with numbers in the proper increasing order
  • Dynamic Programming: Write a function that divides a given set of integers into two partitions with equal sum

Algorithm Questions

  • Implement the Quicksort partitioning algorithm in your preferred language
  • Design an algorithm that inserts a node in a sorted list/linked list
  • Write an algorithm that deletes a node in a singly linked list
  • Write an algorithm that interchanges two numbers in Java without a temporary variable  
  • Design an algorithm that counts the number of leaf nodes in a given binary tree 

Web Development

  • Build a sample website for your favorite TV show
  • Recreate the layout of our flagship product page
  • Build a web page with social widgets
  • Design a sample mobile app for one of our services using jQuery Mobile 
  • Design a portfolio website using your preferred language

Software Engineering 

  • Design an app that tracks system bugs
  • Develop a sentiment analysis system for a product's rating and reviews
  • Design a website chatbot for answering basic queries
  • Develop a mobile checkout app with QR code
  • Design a web app for scheduling employee shifts

Data Science

  • Create a time series forecasting model that predict store sales using historical sales data
  • Build a credit score prediction model using a credit scoring algorithm
  • Estimate the future price of a product using market trend analysis
  • Predict the sale price of a house using given datasets

After the Test

Team leaders and engineers can build on the take-home challenge by inviting the candidate to a live interview after the challenge. This is where the applicant and interviewer go over the code together and discuss important aspects of the test, such as the candidate’s approach to problem solving. Team leaders can give feedback on the output and even code with the candidate in real-time to see how they collaborate with teammates.

Take-home coding challenge examples focus the hiring process on skill and technical expertise. It gives candidates ample time to think and accomplish what they want to do, especially if they are not comfortable being put on the spot with a live test. It also gives team leaders and interviewers a chance to examine the output in detail and make better-informed decisions regarding candidate selection. Lastly, senior engineers and team leaders can build on the take-home coding challenge by providing feedback, asking about candidates’ methodology, and doing a coding exercise together. 

Hire High-Quality Tech Talent with Filtered

Filtered clarifies the technical hiring conversation with skill-based assessment. Our platform offers a range of take-home coding challenge examples covering full-stack, SQL, data science, DevOps, and more. Our technical tests support 30+ languages and are designed to cover multiple skill levels within major engineering disciplines. What’s more, our platform is equipped with robust fraud detection so that you can hire technical talent anywhere in the world with confidence.

Filtered is a leader in skills-based, data-driven recruiting technology. Our end-to-end technical hiring platform enables you to spend time reviewing only the most qualified candidates, putting skills and aptitude at the forefront of your decisions. We’ll help you automate hiring while also applying objective, data-driven techniques to consistently and confidently select the right candidates. To get started, contact our team today or register for a FREE demo . 

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Take Home Coding Challenge Examples for New Engineering Managers

Everyone knows that the best way to get a feel for someone’s abilities is to see them in action.

When it comes to hiring software engineers, take-home coding challenges offer a way to “test drive” candidates before an official interview. Companies can see how someone responds to an unfamiliar problem, and applicants get an idea of what technologies might be used at their prospective place of work.

But coding challenges have their downsides.

Some engineers see code quizzes as an additional hoop to jump through. Others perceive them as a wasteful effort for all involved. And even those who enjoy a take-home challenge can feel overwhelmed by the amount of time it takes to complete the assessment.

What’s a manager to do?

Below we’ll look at some take-home coding challenge examples that make the hiring process more appealing and the results more useful. Heck, you might even find a few ideas to integrate into your current roles.

Take-home assignment meaning

Let’s quickly recap what a take-home coding project is and what it’s evaluating.

Take-home tests are just what they sound like — assignments that are sent to the candidate’s home. Companies can use online platforms like Woven, Coderbyte, or CoderPad to test in less formal conditions than a whiteboard interview. The idea is for engineers to produce higher-quality work; with more time and space for thought, candidates have room to explore interesting problems or innovative solutions.

A data engineer take-home test will vary from that of a machine learning engineer. But the main goal is to get a sense of how someone thinks and works.

Candidates are usually being observed for several things:

  • Their ability to produce quality code
  • Their comfort level exploring new technologies
  • Their communication style with a distributed team of developers
  • Their creativity and problem-solving skills without the help of an interviewer

In short, take-home coding challenges are a way for applicants to demonstrate their skills without worrying about other engineers watching their every move. And managers can see how each candidate approaches and solves problems without bias from the interview process.

That said, not all coding challenges are created equal, so it’s important to know what to look for — and what to avoid.

Take-home assignment examples

BigTech companies like Google, Amazon, and Apple are infamous for their interview process. From whiteboarding to group discussions to one-on-one technical interviews, developers across the world know that it’s tough to get in.

And while some might see it as a rite of passage, many engineers are put off by the process. Rightfully so — there are FAANG take-homes that are 72 hours long, and some (like the Twitter take home challenge) require an NDA signature .

Here’s what a candidate had to say about the Tesla take-home test:

take home coding assignment examples

Wow. In today’s candidate-driven market, it’s clear that these types of tests don’t inspire a whole lot of confidence. Engineers are looking for opportunities at companies where they can grow and feel comfortable, not overwhelmed.

So how does a manager balance the desire to test someone’s skills with what engineers will enjoy working on?

Take-home coding tests that stand out from the rest

One of the main reasons engineers are put off by take-home coding tests is that they can be incredibly difficult to complete.

Candidates may feel like the assignment parameters weren’t clearly defined, or they might think it’s unfair because there is too much ground to cover. What do you expect when companies tack on hours and hours of work?

That’s not an assessment—it’s torture.

To cut down on time and stress, The New York Times created a take-home assignment that asked mobile developer candidates to “build one of these apps in your spare time.” This gave engineers a chance to explore the NYT’s open-source tools and documentation.

The test had custom follow-up questions and could be solved in about 3 hours — which isn’t too unreasonable for a senior engineer (or even an ambitious beginner).

Another great example comes from Lyft. Rather than creating a take-home assignment that required candidates to build an app, Lyft asked them to explain how their favorite rideshare company would design an app if they were building it from scratch.

This meant that engineers could still showcase their ability to think strategically and technically without writing a single line of code. And because Lyft made sure to ask for lots of details and thorough explanations, there was no ambiguity about what they were looking for in each candidate.

Other companies that are doing the take-home test right:

  • InVision asks developers to build an animated GIF to explain their design thinking and process
  • Engineers applying to Spotify may submit portfolios, mockups, websites, or code samples as a reflection of themselves and their work
  • Stitch Fix candidates can choose to write about their favorite technology or explain a complex design decision they made in the past
  • A short, 2 hour coding challenge is part of the AirBnb technical interview process

So what happens when companies are thoughtful about the challenges they create? Candidates are more likely to take the tests, which means managers can find the right talent faster.

Everyone wins.

Final thoughts

We’ve covered the dos and don’ts of take-home coding tests. Now it’s time to find a tool that does the heavy lifting for you.

Woven is the best coding assessment platform for companies hiring experienced engineers. Our asynchronous tests are time-boxed and give developers a chance to perform with real engineering work. Plus, we do what no other technical assessment does: send personalized feedback to every candidate.

Turns out limited time commitment and promised feedback gets you a 95% completion rate for senior engineers.

If you’re still looking for ways to attract top engineering talent, try giving Woven a shot. Start your free trial today .

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take-home-test

Here are 87 public repositories matching this topic..., siddhujetty / product-analytics-insights-collection.

My Solutions to "A Collection of Data Science Take-Home Challenges" by Giulio Palombo.

  • Updated Oct 17, 2019

adib / Card-Tray-Demo

A clone of Apple's Wallet app

  • Updated May 25, 2017

pineapplehq / hiring-exercises

Welcome Hiring Process & Exercises - heywelcome.com

  • Updated Sep 7, 2021

arecvlohe / tech-interview-projects

A list of take-home assessments for companies local and remote

  • Updated Oct 25, 2022

andrestoga / take_home_robotics_coding_test

This repository contains all the take-home coding tests I've done during my job hunting in Robotics.

  • Updated Mar 6, 2020

lumahealthhq / backend-interview

  • Updated Aug 21, 2024

lumahealthhq / front-end-interview

  • Updated Jul 8, 2023

cockroachlabs-field / sales-engineer-take-home-exercise

Quick technical exercise for those interested in Sales Engineering roles at Cockroach Labs

  • Updated Sep 1, 2023

jiminny / join-the-team

Interested in joining the Jiminny Engineering team? Start here!

  • Updated Mar 29, 2024

tachyonlabs / Android-Credit-Card-Input-Exercise

This was a from-scratch "take-home project" assigned to me by a company I was interviewing with for an Android Developer role. They liked my submission well enough to bring me in for onsites, so I thought I'd put it up on GitHub as another code sample, as nothing about it is specific to that company. See the README for full details.

  • Updated Jul 25, 2019

techno-disaster / Take-Home-Projects

Flutter projects companies give as a take home assignment

  • Updated Feb 8, 2021

brotzky / lightyear.io

Dennis Brotzky's take home challenge submission

  • Updated Mar 25, 2018

adib / Cheesy-Movies

The hipster's movie app!

binghuan / MyRakutenSingapore

Coding Test from Singapore Rakuten

  • Updated Sep 22, 2022

riccardogiorato / moonpay-full-stack-challenge

moonpay fullstack challenge - take home test

  • Updated Jan 16, 2022

anjali-chadha / log-analyser

Analyse log file to get user statistics

  • Updated Mar 14, 2018

ericmikkelsen / asana--take-home-test

Take home test for asana

  • Updated Jul 15, 2018

gordonbondon / exercises

Various coding exercises for interviews, take-home assignments, online challenges, etc.

  • Updated Jun 23, 2021

anjali-chadha / gdax-service

Web service providing quotes for digital currency trades using data from the GDAX orderbook.

  • Updated Feb 26, 2018

adib / NetworkUnitTestDemo

Demonstrates how to create unit tests of network code by plugging into Foundation's URL Loading System

  • Updated Jul 16, 2020

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Tracy Phillips

Tracy Phillips

CodeSubmit Team

How to Design a Take-Home Coding Assignment

Wondering how to design a great take-home coding assignment for your technical hiring process?

Look no further— today, you’ll learn step-by-step.

Why Technical Interviews Are So Hard? In short: It takes a good programmer to know a good programmer.

Because the spectrum of experience is so broad in software engineering, evaluating a candidate’s skill set as part of the hiring process has become crucial.

Technical interviews are similarly difficult to qualify. One rarely resembles the next, and the preferred method of assessment differs from company to company.

Some companies ask algorithmic questions over the phone.

Some prefer white-boarding exercises on-site. Some will set up a remote pair-programming interview. Some will use some combination of these.

And some will assign a take-home.

  • The Take-Home Coding Assignment

One of the most developer-friendly forms of skill set evaluation is the take-home assignment.

A take-home assignment is a work sample where candidates are asked to complete a task that is intended to showcase their practical skills and thought process.

These tasks are accompanied by a due-date but are completed on the candidate’s own time.

When designed correctly, take-home assignments have a few distinct advantages:

1. They provide an accurate indication of technical ability  — There is no better way to assess someone’s ability to do the work than to assess their work (profound, I know).

But seriously, there’s plenty of research to suggest that well-designed work assignments correlate with job performance later on.

2. They test what matters  — The well-designed take-home coding assignment resembles real work, rather than an arbitrary test of algorithmic knowledge.

If you’re using a tool like CodeSubmit , then the take-home allows candidates to demonstrate their skill using the same tools they’ll be working with on the job (Git, their code editor or IDE of choice, etc.), rather than “simulated” work environments.

3. They facilitate diversity and inclusion  — Because they take place in the comfort of a candidate’s home (or wherever they prefer to work) and not in your office, take-home assignments reduce the likelihood of implicit biases playing a role in preemptively screening out candidates before you know what they’re capable of.

The playing field is also leveled for more introverted candidates, who may not perform their best in a live or face-to-face assessment. (In fact, 42% of candidates dislike whiteboard tasks).

If they’re so great, then why isn’t everyone using them to evaluate developer talent?

Good question! Poorly implemented take-homes have garnered criticism from disgruntled candidates in the recent past. Here’s why:

  • They’re perceived as free labor  — 

 A well-designed take-home assignment is real work, but not the kind that you then integrate into your product. At CodeSubmit, the intellectual property of the candidate’s solution belongs to the candidate and is used for evaluation purposes only.

  • They’re way too long  — 

 When a candidate receives a take-home that requires an entire weekend of work, the "free labor" issue is made even worse. Can you blame candidates for being suspicious?

A well-designed take-home is concise enough to be completed in one sitting. This levels the playing field for candidates who don’t have as much free time.

The best developers rarely have a lot of time on their hands and don’t stay unemployed for long. In the worst case, your 8-hour assignment might be reason enough for a great candidate to pass on your job opportunity entirely.

  • They rarely include feedback  — 

When a developer doesn’t make it past the take-home assignment, it’s usually because they didn’t demonstrate the skill set that the hiring manager was looking for.

Of course, there could be a multitude of reasons why the assessor didn’t believe the candidate was right for the job, but providing feedback in these types of situations is often a lose-lose for the company.

Still, it doesn’t feel good to be told your performance was lackluster without any specific feedback, and a quick dismissal hurts much more when you spent 8 hours on a Saturday working on it. By making the take-homes more concise and requiring a shorter time-investment, the cold-shoulder stings a little less.

Okay, but what exactly does an effective and concise take-home actually look like?

Glad you asked! Here are some rules-of-thumb to help you craft a great take-home assignment:

  • 1. Define the evaluation criteria

What exactly are you looking for by administering this assignment in the first place? You should know that from the beginning. Keep in mind that this assignment needs to fit within a reasonable expectation of invested time and effort.

What skill set are you assessing? Are you trying to determine if a candidate can build something within a specific stack? What about bug testing?

Your assessment should be designed around specific, predefined criteria. If you’re not evaluating it, then don’t include it in the assignment. I’ll say it again: anything that doesn’t explicitly address the skill set you are assessing should be eliminated from the assignment.

One rule holds true for all effective take-home coding assignments: they include some boilerplate. Don’t waste candidates’ time by asking them to craft a boilerplate that you aren’t planning to spend your own time evaluating.

Instead, add some boilerplate and empower candidates to spend their time showcasing the skills you’re looking for.

  • 2. Keep it short

When you know exactly what you’re looking for in the assignment, you can eliminate the things that don’t matter. Keep the assignment concise.

Limit the assignment to something that could be accomplished in one sitting.

Not sure how long the assignment will take? Then have someone on your team work through it before you send it off to candidates. Knowing an assignment is too long now saves time re-working the assignment later (after you’ve already put off candidates).

  • 3. Follow up in the on-site interview

Take-home assignments shouldn’t be something that’s completed once and never discussed again. Candidates put a lot of effort into these assignments with little upside beyond moving to the next stage of the interview process and (hopefully) landing the job.

So when they do make it to the next round of interviews, bring their take-home with you and go through it with them.

Ask them to explain why they chose the approach that they did, about trade offs they made, or what they would’ve done with more time.

Want to know more about assessing a take-home coding assignment? Read our developer assessment guide here .

Take-homes are great because they provide a lot of insight to potential employers without the performance pressure of face-to-face coding challenges. They also save the employer time. So consider using a take-home assignment the next time you’re evaluating developer talent!

Try CodeSubmit for free today (no credit card required).

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  2. 6 Ways To Make Candidates Love Take Home Assignments

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  3. Creating a Take-Home Coding Challenge That Engages Candidates

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  4. Take home assignment #2

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  5. Complete a Take-Home Assignment Quickly and Successfully

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COMMENTS

  1. The Essential Guide to Take-home Coding Challenges

    When given a take-home coding challenge, many people think about how to build an app that works, but stop there. In this section, I’ll go over things an engineer reviewing your code will look for, so you can take your challenge to the next level and make your code shine.

  2. Take-Home Coding Challenge Examples That Will Change the ...

    Our platform offers a range of take-home coding challenge examples covering full-stack, SQL, data science, DevOps, and more. Our technical tests support 30+ languages and are designed to cover multiple skill levels within major engineering disciplines.

  3. How to Create a Take-Home Coding Challenge Developers Love

    What is a take-home challenge and how do you design one that developers love? Here's how to use take-home coding tests and identify the best candidates!

  4. Take Home Coding Challenge Examples for New Engineering ...

    New engineering managers, explore take-home coding challenge examples on Woven Teams. Optimize your assessment strategies effectively.

  5. take-home-test · GitHub Topics · GitHub

    Various coding exercises for interviews, take-home assignments, online challenges, etc. Web service providing quotes for digital currency trades using data from the GDAX orderbook. Demonstrates how to create unit tests of network code by plugging into Foundation's URL Loading System. Load more…

  6. How to Design a Take-Home Coding Assignment

    How do you design a GREAT take-home coding assignment? Read our guide on how to create a challenge to hire the best developers.